![]() Head over to the area where you've started the game (for example - to Megaton). Once you've arrived you should notice that your Pip-Boy has caught an emergency transmission. Open the Pip-Boy and choose radio from the menu. You'll notice that Vault 101's emergency frequency (screen) has been added to the list. Click on it and listen to a transmission from Amata. It would be wise to comply to her request and to return to your place of birth as soon as possible. Choose Vault 101 from your personal map to fast travel to that location. Enter the vault and approach the control panel to open it. Kill a radroach and proceed to a door located in front of the entrance. You'll be stopped by an officer ( Armstrong or Gomez) in the next room. You can ask him to guide you to certain areas of interest. You'll find out that rebels are raising against the Overseer. If you want to end this quest quickly, you can also ask the officer to keep your appearance a secret. You would then have to leave Vault 101 without anyone else knowing that you've visited this place. Obviously I wouldn't recommend ignoring this quest, because you won't receive any bonuses for exiting the vault and leaving its inhabitants with their problems. You can also make a similar decision later on - after talking to the Overseer or Amata. You don't have to ask the guard to guide you anywhere, because you're not far from your objectives and you should still remember the layout of the vault from the tutorial section of the game. Find a door leading to Vault 101 - atrium. Once you're there, ignore other guard firing at a citizen and turn left. Use the stairs to get to the upper balcony. Officer Wilkins will attack you in the server room and you must get rid of him (screen) before moving on. Fallout 3 returning to vault 101 password#Ĭheck his body and you'll find a password to a prison cell. In order to get to Amata and other rebels you would have to choose one of a few available passageways leading to Vault 101 - lower level. Explore the northern area of the map and eventually you'll find a corridor leading to their outpost. You're going to be stopped by Butch along the way, however you may ignore him entirely if you want to. Amata can be found in the clinic, near your father's office. Your choices are to convince Amata and her friends to stay inside Vault 101 (screen) or to oppose to Overseer's wish and leave the vault or sign treaties with nearby settlements. It's much easier to suggest Amata that she should stay put if you've managed to hack into Overseer's terminal and if you've read messages he received from the Enclave. It doesn't really matter which side you'll decide to help, because either the Overseer or Amata will banish you from Vault 101, even if you manage to find a positive solution. ![]() If you agree to help either side you will receive a reward - a modified utility jumpsuit. You may leave Vault 101 and once you've stepped through the door leading to Capitol Wasteland you'll also complete this quest.“Good morning, Doc…tor Freeman. Never…theless, they wish for you to undergo a tesssssst.” “My…employers were dismayed by your recent acts of indepen…dence, but I have assured them that the problem with the vortigaunts was an…aberration. Looks like all the walls are steel is this some sort of ship? Or did I wind up in Black Mesa maintenance tunnels again? “Tell me, have you ever wondered what it would be like to walk…in another man’s shoes? No? Then, have you ever watched the show, “Quantum Leap?” Very soon, you will…not have to.” “You’ve got to get out of here! Your dad is gone and my father’s men are looking for you! He’s left the Vault! I don’t know how, but he’s gone, and my father…he’s kind of gone crazy. Fallout 3 returning to vault 101 password#.
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